Designing Ubiquitous Content for Daily Lifestyle

Designing Ubiquitous Content for Daily Lifestyle

Masa Inakage, Atsuro Ueki, Satoru Tokuhisa, Yuichiro Katsumoto
Copyright: © 2009 |Pages: 6
DOI: 10.4018/jthi.2009010103
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Abstract

This article presents a design theory for an emerging genre in digital content called Ubiquitous Contents. To design entertaining experience, the article introduces the design concept of the Experience Chain. Examples are shown to illustrate how people, artifacts, and environment can be seamlessly connected to design emotional and entertaining experiences through the interaction.

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