ESEIG Mobile: An M-Learning Approach in a Superior School

ESEIG Mobile: An M-Learning Approach in a Superior School

Ricardo Queirós (Department of Informatics, Polytechnic Institute of Porto, Porto, Portugal) and Mário Pinto (Department of Informatics, Polytechnic Institute of Porto, Porto, Portugal)
Copyright: © 2014 |Pages: 17
DOI: 10.4018/ijkbo.2014070103
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Abstract

In recent years, mobile learning has emerged as an educational approach to decrease the limitation of learning location and adapt the teaching-learning process to all type of students. However, the large number and variety of Web-enabled devices poses challenges for Web content creators who want to automatic get the delivery context and adapt the content to mobile devices. This paper studies several approaches to adapt the learning content to mobile phones. It presents an architecture for deliver uniform m-Learning content to students in a higher School. The system development is organized in two phases: firstly enabling the educational content to mobile devices and then adapting it to all the heterogeneous mobile platforms. With this approach, Web authors will not need to create specialized pages for each kind of device, since the content is automatically transformed to adapt to any mobile device capabilities from WAP to XHTML MP-compliant devices.
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Mobile Content Adaptation

Mobile learning (m-learning) applications extend the electronic learning (e-learning) experience into the mobile context (Chang & Sheu 2002; Chen et al., 2002; Liu et al., 2002). M-learning uses mobile devices to enhance the teaching-learning process. However, it should not be seen as just another e-Learning channel for delivering the same content. In fact quality M-learning can only be delivered with an awareness of the special limitations and benefits of mobile devices (Parsons & Ryu, 2007). Due to those constraints the learning content must be adapted to suit the mobile device characteristics. Adaptation means a process of selection, generation or modification of content (text, images, audio and video) to suit to the user’s computing environment and usage context (Parupalli, 2009). The concept of Content Adaptation is commonly related to mobile devices. Due to the variety of types and technologies supported they require special handling through a series of content transformations, in the deliver process, made by the content provider (server) (Zhang, Kunz & Hansen 2007). Instead of authors having to create specialised pages for each kind of device, content adaptation automatically transforms an author's content to match the device characteristics. Some examples of such features are related with their limited computational power, small screen size, constrained keyboard functionality and media content type supported. The W3C Device Independence Working Group described many of the issues (Lewis, 2003) that authors must face in an environment in which there is an increasingly diverse set of devices used to access Web sites.

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