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TopDefining Mobile Learning: Mobile Devices, Learners And (Socio-Cultural) Contexts
A universally shared definition of “mobile learning” is not possible (Berking, Haag, Archibald, & Birtwhistle, 2012; El-Hussein & Cronje, 2010). However, some attempts have been made to more sharply define what mobile learning actually is. These attempts move from the first definitions, focusing on technology, to the more up-to-date, where technology is more off-stage and the learner or learning itself is on the stage, to the now generally accepted definition by Crompton, Muilenburg, and Berge, who define m-learning as “learning across multiple contexts, through social and content interactions, using personal electronic devices” (Crompton, 2013, p.4).
We fully acknowledge this definition but, for the sake of the paper, we will briefly summarise the three major phases of mobile learning, passing from a focus on devices, to a focus on learning outside the classroom, to a focus on the mobility of the learner and on informal/lifelong learning.
Mobile Devices and their Affordances
From the earliest definitions (e.g. Quinn, 2000), a still existing trait of mobile learning included a focus on “the use of wireless-enabled mobile digital devices” (Cochrane, 2010, p.134; see also Orr, 2010). Along this path, many scholars started by identifying the main affordances of mobile devices (e.g. Sharples, 2000; Pea & Maldonado, 2006; Lai, Yang, Chen, Ho, & Chan, 2007; Klopfer & Squire, 2008; Pachler, Bachmair, & Cook, 2010; Wright & Parchoma, 2011; Song, 2011), citing characteristics such as portability, availability anytime and anywhere, individuality, ownership, computing power, small screen size, ease-of-use, adaptability, accessibility, multimedia convergence, connectivity, social interactivity, context sensitivity, location awareness, and others. Lai et al. (2007) offer a sort of synthesis of these affordances, suggesting the two major ones to be (1) the real-time information access (whenever and wherever needed) and (2) the rapid-access interface for note- and photo-taking and sound- and video-recording.