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In spite of recent debates at conferences, web sites and blogs (Stiles, 2007; ALT-C 2009 conference, 2009; Goldsmiths University London Blog, 2009) about the end of the Learning Management Systems (LMSs), universities and training organizations still successfully (Rankine et al., 2009; Sterbini & Temperini, 2009) empower LMSs to support a high-quality education delivery in a blended-learning model (Ellis & Calvo, 2007) or in distance learning. The core components of the LMSs enable students to access the course content, as well as to participate in the course activities in formal learning flows. Web 2.0 technologies and eLearning 2.0 strategies influence LMSs development and implementation. Today’s LMS rapidly adapt to meet the needs for social and informal learning. Research shows that some corporate and open source solutions are moving fast in this direction. For example, Blackboard 9 is extended in the highlights of new Web 2.0 and social learning capabilities including blogs, journals and enhanced group tools; notification dashboards highlighting time sensitive information and alerts; and a completely redesigned, customizable Web 2.0 user interface. The open source LMS ATutor adds a social networking module “ATutor Social” that allows ATutor users to connect with each other. They can gather contacts, create a public profile, track network activity, create and join groups, and customize the environment with any of the OpenSocial gadgets available all over the Web.
In the context of the expansive adoption of social software, “traditional LMS” evolve to a new generation of LMSs 2.0. These are extended into building networks within a course, or between training institutions registered in the system and among all the registered students, educators and professionals. The LMSs 2.0 represent a new way of thinking teaching and learning that has profound implications not only in terms of traditional concepts of authority and value, but also on the opportunities presented for developing and sustaining communities of practice, content generation by educators and learners and the aggregation of resources (TimeCruiser Computing Corporation White Paper, 2008). The content provided can come from mixed resources.
In the perspective of eLearning 2.0 ecosystems in general, LMS 2.0 environments are still an underexplored segment of eLearning. Elearning 2.0 ecosystems focuses on collaborative and open learning techniques, where learners are not at the end of the learning chain but actively participate in the learning process as authors, co-authors and contributors of knowledge and their products are based on collective intelligence and personal progress. eLearning 2.0 ecosystems capture the learning space as a mashable space for personal activities and for collaboration and communication with other learning communities. These characteristic grows the interest for informal learning. There are different resources as evidence that the learners are engaged in a wide range of technology-based informal learning at home and the community of practice (Cranmer, 2006; Gray, 2004).