MLA
Sanmugam, Mageswaran, et al. "Gamification's Role as a Learning and Assessment Tool in Education." IJKBO vol.6, no.4 2016: pp.28-38. http://doi.org/10.4018/IJKBO.2016100103
APA
Sanmugam, M., Mohamed, H., Zaid, N. M., Abdullah, Z., Aris, B., & Suhadi, S. M. (2016). Gamification's Role as a Learning and Assessment Tool in Education. International Journal of Knowledge-Based Organizations (IJKBO), 6(4), 28-38. http://doi.org/10.4018/IJKBO.2016100103
Chicago
Sanmugam, Mageswaran, et al. "Gamification's Role as a Learning and Assessment Tool in Education," International Journal of Knowledge-Based Organizations (IJKBO) 6, no.4: 28-38. http://doi.org/10.4018/IJKBO.2016100103
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