Disruptive technology has become a real phenomenon not only in developing and developed countries. People, particularly children and adolescents, have more opportunities to engage in new digital literacy practices, especially playing digital games on mobile devices as the price of these “gadgets” has become ever cheaper has vastly reduced. According to the International Telecommunication Union (2013) and Silicon India (2013) in 2014, the world will have more cell phone accounts than people on earth (7.3 billion accounts for 7.1 billion people). In 2013, two fifths (41%) of the world's households were connected to the Internet (International Telecommunication Union, 2013). In the developed world, 78 per cent of all households are connected to the Internet (International Telecommunication Union, 2013). The highest levels of household Internet penetration is the European region (87%) whereas the lowest levels occur in the African region (7%) (International Telecommunication Union, 2013). The profile of online entertainment and games in Thailand is similar to the U.S.A. where games have been the most popular mobile phone application followed by social networking - 64% and 56% respectively (International Telecommunication Union, 2011).