Use Online Multi-Cloud Platform Lab with Intellectual Agents: Avatars for Study of Knowledge Visualization & Probability Theory in Bioinformatics

Use Online Multi-Cloud Platform Lab with Intellectual Agents: Avatars for Study of Knowledge Visualization & Probability Theory in Bioinformatics

Vardan Mkrttchia (HHH University, Lane Cove, Australia)
Copyright: © 2015 |Pages: 13
DOI: 10.4018/IJKDB.2015010102
OnDemand PDF Download:
$30.00
List Price: $37.50

Abstract

One could argue that the traditional scheme of study needs to change. New forms of research should be based on mobility, interactivity and cooperation of the participants of the researching process. To this end, there should be new approaches in researching. Now they say about study-oriented researching without temporal and spatial boundaries, which requires the use of new research technologies – Triple H Avatar. Currently there is no software system that would realize the full intellectual tasks described above. The reason for this lies in the simplified model of learning, which is associated with the unification of the parameters of the model researcher and the study material. Note that even this approach requires considerable effort in the implementation of both local and remote versions.
Article Preview

Introduction

The works of Mkrttchian (2015) & Mkrttchian et al, (2015) has been highlights the importance’s of practicing use Online Multi-Cloud Platform Lab with Intellectual Agent (IA) – Avatar for modeling & researching (Figure 1). Avatar manager is a valuable contribution to “hhh” technology model (Mkrttchian, 2011); it includes the reflective practice allows managing meta-level conversations. New technological tools such as conferencing platforms, asynchronous discussion structures, social networking environments, and video sharing websites are developed which are capable for online learning. The avatar based interface allows focusing more on the tasks of hearing, understanding and responding. Reflection pedagogies facilitate and extend learning when they are used in online learning environments, especially when delivered to connect geographically dispersed students. The Avatar manager allows to facilitate features of interaction and to integrate its principles in reflective communication practice by creating a constructive classroom environment. Making a practical dynamic advanced representation of a specific individual is a testing and multifaceted errand (Mkrttchian, 2012). To edge a talk identified with the advancement furthermore, execution of the intelligent instructional methods in connected settings, writing concentrating on the significance of giving chances to guided appearance in experientially based learning was investigated.

Figure 1.

Illustration of Mkrttchian’s innovation idea

Besides, on the grounds that the courses analyzed and additionally researched in the studies of Mkrttchian and Stephanova (2013) were led in virtual classrooms, with experiential learning.

Complete Article List

Search this Journal:
Reset
Open Access Articles: Forthcoming
Volume 7: 2 Issues (2017)
Volume 6: 2 Issues (2016)
Volume 5: 2 Issues (2015)
Volume 4: 2 Issues (2014)
Volume 3: 4 Issues (2012)
Volume 2: 4 Issues (2011)
Volume 1: 4 Issues (2010)
View Complete Journal Contents Listing