MLA
Sharritt, Matthew J., and Daniel D. Suthers. "Video Game Representations as Cues for Collaboration and Learning." IJGCMS vol.1, no.3 2009: pp.28-52. http://doi.org/10.4018/jgcms.2009070103
APA
Sharritt, M. J. & Suthers, D. D. (2009). Video Game Representations as Cues for Collaboration and Learning. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 1(3), 28-52. http://doi.org/10.4018/jgcms.2009070103
Chicago
Sharritt, Matthew J., and Daniel D. Suthers. "Video Game Representations as Cues for Collaboration and Learning," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 1, no.3: 28-52. http://doi.org/10.4018/jgcms.2009070103
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