Global Perspectives on Gameful and Playful Teaching and Learning

Global Perspectives on Gameful and Playful Teaching and Learning

Noted as an IGI Global Core Reference Title in Education for 2019.

Matthew Farber (University of Northern Colorado, USA)
Release Date: December, 2019|Copyright: © 2020 |Pages: 330
ISBN13: 9781799820154|ISBN10: 1799820157|EISBN13: 9781799820178|DOI: 10.4018/978-1-7998-2015-4


In the fast-changing field of education, the incorporation of game-based learning has been increasing in order to promote more successful learning instruction. Improving the interaction between learning outcomes and motivation in games (both digital and analog) and promoting best practices for the integration of games in instructional settings are imperative for supporting student academic achievement.

Global Perspectives on Gameful and Playful Teaching and Learning is a collection of innovative research on the methods and applications that explore the cognitive and psychological aspects underpinning successful educational video games. While highlighting topics including nontraditional exercise, mobile computing, and interactive technologies, this book is ideally designed for teachers, curriculum developers, instructional designers, course designers, IT consultants, educational software developers, principals, school administrators, academicians, researchers, and students seeking current research on the design and integration of game-based learning environments.

Topics Covered

The many academic areas covered in this publication include, but are not limited to:

  • Digital Literature
  • E-Learning
  • Game-Based Learning
  • Intelligent Systems
  • Interactive Technologies
  • Media Education
  • Mobile Computing
  • Nontraditional Exercise
  • Student Engagement
  • Virtual Reality

Table of Contents and List of Contributors

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Author(s)/Editor(s) Biography

Matthew Farber, Ed.D. is an Assistant Professor in the Technology, Innovation, and Pedagogy program at the University of Northern Colorado. Dr. Farber has been invited to the White House, to keynote for UNESCO, and he has been interviewed about games and learning by NPR, Fox News Radio, USA TODAY and The Wall Street Journal. He is also an Edutopia blogger, a Certified BrainPOP Educator, and he is in the iCivics Educator Network. His first book, Gamify Your Classroom: A Field Guide to Game-Based Learning — Revised Edition features a foreword from USA TODAY's Greg Toppo. He is the also co-editor of The Game Jam Guide (Carnegie Mellon University: ETC Press, 2017). His newest book, Game-Based Learning in Action: How an Expert Affinity Group Teaches with Games (Peter Lang, 2018), has a foreword from James Paul Gee. To learn more, visit: