Handbook of Research on Software Quality Innovation in Interactive Systems
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Handbook of Research on Software Quality Innovation in Interactive Systems

Francisco Vicente Cipolla-Ficarra (Latin Association of Human-Computer Interaction, Spain & International Association of Interactive Communication, Italy)
Projected Release Date: March, 2021|Copyright: © 2021 |Pages: 400|DOI: 10.4018/978-1-7998-7010-4
ISBN13: 9781799870104|ISBN10: 1799870103|EISBN13: 9781799870128|ISBN13 Softcover: 9781799870111
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Description

The inclusion of experts in communicability in the software industry has allowed timeframes to speed up in the commercialization of new technological products worldwide. However, this constant evolution of software in the face of the hardware revolution opens up a host of new horizons to maintain and increase the quality of the interactive systems following a set of standardized norms and rules for the production of interactive software. Currently, we see some efforts towards this goal, but they are still partial solutions, incomplete, and flawed from the theoretical as well as practical points of view. If the quality of the interactive design is analyzed, it is left to professionals to generate systems that are efficient, reliable, user-friendly, and cutting-edge.

The Handbook of Research on Software Quality Innovation in Interactive Systems analyzes the quality of the software applied to the interactive systems and considers the constant advances in the software industry. This book reviews the past and present of information and communication technologies with a projection towards the future, along with analyses of software, software design, phrases to use, and the purposes for software applications in interactive systems. This book is ideal for students, professors, researchers, programmers, analysists of systems, computer engineers, interactive designers, managers of software quality, and evaluators of interactive systems.

Topics Covered

The many academic areas covered in this publication include, but are not limited to:

  • Augmented Reality
  • Computer Architecture
  • Human-Computer Interaction
  • ICT
  • Interactive Design
  • Interactive Systems
  • Internet of Things
  • Mobile Applications
  • Remote Laboratories
  • Smart Things
  • Software and Innovation
  • Software Quality
  • Web Software Engineering

Table of Contents and List of Contributors

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