Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education
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Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education

Steven D’Agustino (Fordham University, USA)
Indexed In: SCOPUS View 3 More Indices
Release Date: December, 2012|Copyright: © 2013 |Pages: 370
ISBN13: 9781466626706|ISBN10: 1466626704|EISBN13: 9781466627017|DOI: 10.4018/978-1-4666-2670-6


Technology has had direct impact on education in increasing the way that society continues to learn. Applications of immersive environments, virtual worlds, and augmented reality have significant implications for how teaching and learning are achieved in contemporary education.

Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education brings together current research and performance in trends in education. While examining cyber behavior and the use of virtual worlds, immersive technologies and augmented realities aim to improve teaching and enhancing learning.

Topics Covered

The many academic areas covered in this publication include, but are not limited to:

  • Digital
  • Divide
  • Educational Applications
  • Instructional Technology
  • Problem based learning
  • STEM Education
  • Technology Integration
  • Virtual Learning

Reviews and Testimonials

In order to help educators chart their course for the future, scholars of education, computer science, and communication explore current trends in the use of virtual realities in teaching and learning. The topics include student engagement and the creation of knowledge within a three-dimensional virtual learning environment; using virtual environments to motivate students to pursue careers in science, technology, engineering, and mathematics; a teacher's story on integrating virtual worlds in teaching and learning; gender differences in video games and learning; online behavior of the social media student; virtual worlds in the context of competence development and learning; conversational metabots for educational applications in virtual worlds; and digital structures and the future of online leadership

– Annotation ©2013 Book News Inc. Portland, OR

Table of Contents and List of Contributors

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Author(s)/Editor(s) Biography

Steven D’Agustino is the Director Fordham University’s RETC, Center for Professional Development. Dr. D’Agustino’s principal research interest is in the integration of technology into instructional environments. He is the author of several articles, grants and presentations in this field. The focus of his work at the University is the access to technology for historically underserved populations. Successful grant-funded programs developed and implemented by Dr. D’Agustino include a 21st Century Community Learning Center, established to provide access to technology to inner-city students and their families, a Title IID educational technology grant that provides technology professional development to NYC public school teachers in the Bronx and a Title IID technology integration grant that provides technology professional development to teachers in charter schools across New York City.