International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)

Submit a Paper to the International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)

Published Continuous Volume. Est. 2009.

The International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) is a platform for researchers, scholars, and professionals in the gaming and computer simulations field to share their latest findings, insights, and innovations. IJGCMS aims to promote international collaboration and knowledge exchange across various disciplines. The journal has gained recognition and has been included in prestigious indices such as Web of Science® - Emerging Sources Citation Index®, Scopus®, EI Compendex®, and more.The journal welcomes original research articles, case studies, literature reviews, and theoretical papers. Topics of interest include, but are not limited to, game design and development, virtual reality, augmented reality, serious games, gamification, game-based learning, computer-mediated simulations, and user experience design. Researchers are encouraged to submit their work to contribute to the advancement of knowledge in this exciting and rapidly evolving field.

ISSN: 1942-3888|EISSN: 1942-3896|DOI: 10.4018/IJGCMS
The Editor-in-Chief of the International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) would like to invite you to consider submitting a manuscript for inclusion in this scholarly journal. The following describes the mission, the coverage, and the guidelines for submission to IJGCMS.

Mission

The International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) publishes original material related to all aspects of gaming and computer simulations. It provides a platform for researchers, academics, and professionals worldwide to share and exchange knowledge on the latest advancements and innovations in this field. The journal aims to encourage interdisciplinary collaboration and promote the understanding and application of gaming and computer simulation in various domains, including education, training, entertainment, and scientific research. Through the dissemination of high-quality research articles, reviews, and case studies, the journal strives to contribute to the development and enhancement of gaming and computer simulation technologies, methodologies, and practices.


Coverage

Recommended topics include (but are not limited to) the following:
  • Artificial intelligence in games and simulations
  • Case studies and applications of computer simulation in various domains such as engineering, healthcare, finance, and social sciences
  • Game-based learning and education
  • Gaming and simulation software and tools
  • Interactive storytelling and narrative in games
  • Mobile and online gaming
  • Player experience, player psychology, and player behavior analysis
  • Serious games and gamification
  • Simulation methodologies and techniques
  • Simulation-based optimization and decision-making
  • Simulation-based training and education
  • Social, cultural, and ethical aspects of gaming
  • Virtual reality and augmented reality
  • Visualization and analysis of simulation results


Submission

Prospective authors should note that only original and previously unpublished article manuscripts will be considered. Interested authors must consult the Journal Guidelines for Manuscript Submission at https://www.igi-global.com/publish/contributor-resources/journal-guidelines-for-submission/?titleid=1160 PRIOR to submission. Any further questions may be answered at https://www.igi-global.com/publish/contributor-resources/before-you-write/. All article manuscript submissions will be forwarded to at least three members of the editorial review board of the journal for a double-blind peer review. The final decision regarding acceptance/revision/rejection will be based on the reviews received from the reviewers.

Starting January 1st, 2023, this journal will be converting from Hybrid Open Access to full Gold Open Access, meaning from January 1st, 2023 onward all of its published contents will be 100% open access and the copyright of the published work will stay with the author(s) ((Note: IGI Global open access journal article manuscript publishing offers authors the Creative Commons Attribution 4.0 International (CC BY 4.0) licensing arrangement. The copyright for the work remains solely with the author(s) of the article manuscript), and the publisher will provide the published contents free of charge globally (there will no longer be subscription fees or payment of any kind required for individuals and libraries to access and utilize the published contents).

Once the journal is converted to Gold Open Access in 2023 and will no longer have subscription revenue backing it, the journal will be heavily reliant on Open Access Article Processing Charges (APCs) payment provided by either the author(s) or his/her/their respective institution or another funding agency, AFTER the article manuscript submission has been through a full double-blind peer review and the Editor-in-Chief at his/her full discretion has decided to accept the manuscript based on the results of the double-blind peer review process. The APC will offset the costs of all of the activities associated with the publication of the article manuscript, including the digital tools used to support the manuscript management and review process, the typesetting, formatting and layout, online hosting, the submission of the journal’s content to numerous abstracts, directories, and indexes, third party software (plagiarism checks), editorial support which includes manuscript tracking, communications, submission guideline checks, communications with authors and reviewers, as well as all promotional support and activities which includes metadata distribution, press releases, promotional communications, web content, ads, fliers, brochures, postcards, etc. for the journal and its published contents; and the fact that all published articles will be freely accessible and able to be posted and disseminated widely by the authors.

The Article Processing Charge (APC) for this journal is currently set at $2,050 USD and authors will not be asked to provide payment of the APC fee (directly to the publisher) until AFTER their manuscript has gone through the full double-blind peer review process and the Editor-in-Chief at his/her full discretion has decided to accept the manuscript based on the results of the double-blind peer review process. Please note that there is absolutely NO correlation between the APC (Article Processing Charge) being paid by the author and the results of review process outcomes.

For more information on APCs and Open Access Publishing please visit IGI Global’s open access publishing page here, and also it is recommended to read the following article published by Web of Science, “A researcher’s complete guide to open access papers”.



All inquiries should be directed to the attention of:

All inquiries regarding IJGCMS should be directed to the attention of:
Dr. Hui Li
Editor-in-Chief
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)
E-mail: ray@mail.buct.edu.cn