MLA
Wideman, Herbert H.,et al. "Advancing the Study of Educational Gaming: A New Tool for Researchers." Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned, edited by David Kaufman and Louise Sauvé, IGI Global, 2010, pp. 195-212. https://doi.org/10.4018/978-1-61520-731-2.ch013
APA
Wideman, H. H., Owston, R., & Brown, C. (2010). Advancing the Study of Educational Gaming: A New Tool for Researchers. In D. Kaufman, & L. Sauvé (Ed.), Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned (pp. 195-212). IGI Global. https://doi.org/10.4018/978-1-61520-731-2.ch013
Chicago
Wideman, Herbert H. and Ronald Owston, and Christine Brown. "Advancing the Study of Educational Gaming: A New Tool for Researchers." In Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned. edited by Kaufman, David, and Louise Sauvé, 195-212. Hershey, PA: IGI Global, 2010. https://doi.org/10.4018/978-1-61520-731-2.ch013
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