MLA
Rodrigue, Benjamin. "Collision Detection in Video Games." Algorithmic and Architectural Gaming Design: Implementation and Development, edited by Ashok Kumar, et al., IGI Global, 2012, pp. 221-252. https://doi.org/10.4018/978-1-4666-1634-9.ch010
APA
Rodrigue, B. (2012). Collision Detection in Video Games. In A. Kumar, J. Etheredge, & A. Boudreaux (Eds.), Algorithmic and Architectural Gaming Design: Implementation and Development (pp. 221-252). IGI Global. https://doi.org/10.4018/978-1-4666-1634-9.ch010
Chicago
Rodrigue, Benjamin. "Collision Detection in Video Games." In Algorithmic and Architectural Gaming Design: Implementation and Development, edited by Ashok Kumar, Jim Etheredge, and Aaron Boudreaux, 221-252. Hershey, PA: IGI Global, 2012. https://doi.org/10.4018/978-1-4666-1634-9.ch010
Export Reference