Creating Model of E-Course: As an Object of Computer-Aided Design

Creating Model of E-Course: As an Object of Computer-Aided Design

Irina Sidorkina, Aleksey Rуbakov
DOI: 10.4018/978-1-4666-9489-7.ch019
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Abstract

Modern educational systems function is as a medium for rapid analysis of shared information (FASMI), which defines information as analytical. The chapter shows the purpose of such analysis systems: work with distributed data in global computer networks, production and processing of semi structured information and knowledge. The purpose of this chapter based on last publications professors Irina Sidorkina (Volga State University of Technology) and Vardan Mkrttchian (HHH University) create model and program of Development E-course – as an object of Computer – Aided Design (CAD). The development of the methods and programming tools of synthesis of the new design object combining the record of optimization criteria, adaptive and intelligent components of design, distributed information processing and the Internet-based interaction creates favorable conditions for automation and adds new system properties to the present-day CAD. Dr. Alexey Rybakov (Omega-R Inc.) was a designing a software on the subject of this chapter.
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Background

When analyzing the state of the affairs (Brusilovsky, Schwartz, Weber, 1996; Boikachev, Koneva, & Novik, 1994) in the field of creating distributed learning systems, it should be noted that there is a lack of formalization tools and sufficient theoretical foundation. Difficulty and labor intensity of distance educational courses design and success in CAD theory development and artificial intelligence systems, in particular in implementing training functions should be emphasized. Design automation systems based on the proposed classification (Koryachko, Kureichik, & Norenkov, 1997) by the type of the object are as follows: machine building and instrument-making products, technological processes, construction projects, organization systems. The project under consideration focused on electronic educational course is supposed to be referred to one of those types. Besides, the object depends on the type, variety and complexity. The connections between the elements are divided into the major ones, being the tree of the basic presentment of the material and secondary ones comprising the multitude of the additional material links to. The additional material is details of the presented in the basic scenario description of the problem domain or information not directly linked (or tenuously linked) with the theme of the course but used in the process of training to explain links and intersections of the studied problem domain with the other problem areas. This can be the presentment of the differing viewpoints on the subject matter and methods of problem domain presentation, etc.

Thus, we can make a conclusion on the possibility and even necessity of presenting the distributed learning course as an object to be designed with the tool ware and on the basis of the current CAD theory.

The structure proposed in the description of the process of the automated design of an e-learning course for distance learning comprises the following main elements, defined in detail within:

Key Terms in this Chapter

Scenario of the Course: Is course description of multifaceted hypergraph based on the methodology of its teaching, the proposed developer using tabular synopsis and system directories. Result scripting is a structured description of methods of studying the subject area of the proposed expert.

Routing: Is the process of moving information from source to destination through the internetwork.

Study Route: Is planning of training effects sequence among e-learning course, transitive closure plan design features on the set of design situations in the form of finite sequences of base units process. These sequences include algorithmic steps, interactive and creative stages of the user, each of which is characterized by a set of criteria.

Course Graph: Is an e-learning model with its logical sub-plans, describing the baseline scenario of the course.

Information and Linguistic Environment: Is a logical form of ordering semantically homogeneous representations at the user level domain concepts and computer-level data structures, the creation of which is based on mutual information and components of immersion linguistic software.

Container of the Course: Is a navigation element for e-learning courses.

Generating E-Learning Course: Is filling a disciplinary course, formation of an information object with fragments of different types and sizes. It is carried out in auto and interactive mode.

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