Customizing Multimedia and Collaborative Virtual Environments

Customizing Multimedia and Collaborative Virtual Environments

Paulo N.M. Sampaio, Ildeberto A. Rodello, Laura M. Rodríguez Peralta, Paulo Alexandre Bressan
DOI: 10.4018/978-1-60566-652-5.ch018
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Abstract

Virtual reality (VR) represents a modern human-computer interface consisting of a three-dimensional (3D) environment generated by computer where the user can interact in different ways. VR can be applied in several applications domains such as medicine, education, entertainment, etc. In particular, interest is drawn to the application of VR in education since a student is able to interact and to be involved with a 3D environment, which simulates situations that are difficult or even impossible to be carried out in the traditional education process.

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