Cyber Bullying and Violence Literacy in the Context of Digitalization

Cyber Bullying and Violence Literacy in the Context of Digitalization

Hüseyin Kazan
DOI: 10.4018/978-1-6684-5594-4.ch029
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Abstract

The fact that technological developments are dominant in all areas of society has increased the number of communication channels and determined their quality. These media, which provide positive results in the context of interaction, provided important opportunities for individuals to interact interactively. The interaction process that started with mail, blog, and chat rooms has become more important with Web 3.0 and has become the most important channel that directs the communication of the society. The use of environments that offer important interactions such as Twitter, Facebook, and Instagram have not always been the right way. The violent language used in these places and the sharing of elements of violence have had negative consequences in society. The main purpose of this study is to present these results and propose solution options. In this context, digital literacy and especially violence literacy are the focuses.
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Background

There are four descriptions discussed in this chapter. The effects of all the descriptions to the process of digitalization are especially enlightened here. Discussed terms are digitalization, digital literacy, cyber bullying and violence. The concept of “digitalization” or “digitization” constitutes one of the important technological components of the new media era, which is also defined as a process in which information and communication technologies are included in the media field (Değirmencioğlu, 2016:593). Milkovich (2018) describes digital literacy as the ability to use computer technologies effectively and to comprehend the implications of those actions at the same time. The concept of cyber bullying is defined as the behavior of intentionally harming the other person using information and communication technologies (Campbell, 2005: 69). Finally, according to the Turkish Language Association (2019), violence is defined as the use of brute force to the opposing viewers and extremes in emotion and behavior. All these concepts were tried to explain clearly to present readers a perspective of the importance of preventing violence in the digital platforms.

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