MLA
Gorlatch, Sergei, et al. "Designing Multiplayer Online Games Using the Real-Time Framework." Algorithmic and Architectural Gaming Design: Implementation and Development, edited by Ashok Kumar, et al., IGI Global, 2012, pp. 290-321. https://doi.org/10.4018/978-1-4666-1634-9.ch012
APA
Gorlatch, S., Glinka, F., Ploss, A., & Meiländer, D. (2012). Designing Multiplayer Online Games Using the Real-Time Framework. In A. Kumar, J. Etheredge, & A. Boudreaux (Eds.), Algorithmic and Architectural Gaming Design: Implementation and Development (pp. 290-321). IGI Global. https://doi.org/10.4018/978-1-4666-1634-9.ch012
Chicago
Gorlatch, Sergei, et al. "Designing Multiplayer Online Games Using the Real-Time Framework." In Algorithmic and Architectural Gaming Design: Implementation and Development, edited by Ashok Kumar, Jim Etheredge, and Aaron Boudreaux, 290-321. Hershey, PA: IGI Global, 2012. https://doi.org/10.4018/978-1-4666-1634-9.ch012
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