MLA
Kumar, Angaliswaran, et al. "Digital Game-Based Learning Features: Effects on Students' Perceived Motivational Support and Cognitive Investment." Handbook of Research on Technology Applications for Effective Customer Engagement, edited by Norazah Mohd Suki, IGI Global, 2021, pp. 163-178. https://doi.org/10.4018/978-1-7998-4772-4.ch011
APA
Kumar, A., Soundirapandian, K., Jaraime, N. H., Krishnan, M., Juno, N. S., & Samsudin, N. A. (2021). Digital Game-Based Learning Features: Effects on Students' Perceived Motivational Support and Cognitive Investment. In N. Mohd Suki (Ed.), Handbook of Research on Technology Applications for Effective Customer Engagement (pp. 163-178). IGI Global. https://doi.org/10.4018/978-1-7998-4772-4.ch011
Chicago
Kumar, Angaliswaran, et al. "Digital Game-Based Learning Features: Effects on Students' Perceived Motivational Support and Cognitive Investment." In Handbook of Research on Technology Applications for Effective Customer Engagement, edited by Norazah Mohd Suki, 163-178. Hershey, PA: IGI Global, 2021. https://doi.org/10.4018/978-1-7998-4772-4.ch011
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