MLA
Wallner, Günter, et al. "Evaluating Games in Classrooms: A Case Study with DOGeometry." K-12 Education: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, IGI Global, 2014, pp. 1220-1234. https://doi.org/10.4018/978-1-4666-4502-8.ch071
APA
Wallner, G., Kriglstein, S., & Biba, J. (2014). Evaluating Games in Classrooms: A Case Study with DOGeometry. In I. Management Association (Ed.), K-12 Education: Concepts, Methodologies, Tools, and Applications (pp. 1220-1234). IGI Global. https://doi.org/10.4018/978-1-4666-4502-8.ch071
Chicago
Wallner, Günter, Simone Kriglstein, and Johannes Biba. "Evaluating Games in Classrooms: A Case Study with DOGeometry." In K-12 Education: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, 1220-1234. Hershey, PA: IGI Global, 2014. https://doi.org/10.4018/978-1-4666-4502-8.ch071
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