The Evolution of a Framework for Mixed Reality Experiences

The Evolution of a Framework for Mixed Reality Experiences

Charles E. Hughes, Christopher B. Stapleton, Matthew R. O’Connor
Copyright: © 2007 |Pages: 20
DOI: 10.4018/978-1-59904-066-0.ch010
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Abstract

This chapter describes the evolution of a software system specifically designed to support the creation and delivery of Mixed Reality (MR) experiences. We first describe some of the attributes required of such a system. We then present a series of MR experiences that we have developed over the last four years, with companion sections on lessons learned and lessons applied. We conclude with several sample scripts that one might write to create experiences within the current version of this system. The authors’ goals are to show the readers the unique challenges in developing an MR system for multimodal, multi-sensory experiences and to demonstrate how developing MR applications informs the evolution of such a framework.

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