MLA
Schultheiss, Daniel, and Maike Helm. "Gaming in School: Factors Influencing the Use of Serious Games in Public Schools in Middle Germany." Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare, edited by Klaus Bredl and Wolfgang Bösche, IGI Global, 2013, pp. 145-158. https://doi.org/10.4018/978-1-4666-3673-6.ch010
APA
Schultheiss, D. & Helm, M. (2013). Gaming in School: Factors Influencing the Use of Serious Games in Public Schools in Middle Germany. In K. Bredl & W. Bösche (Eds.), Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare (pp. 145-158). IGI Global. https://doi.org/10.4018/978-1-4666-3673-6.ch010
Chicago
Schultheiss, Daniel, and Maike Helm. "Gaming in School: Factors Influencing the Use of Serious Games in Public Schools in Middle Germany." In Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare, edited by Klaus Bredl and Wolfgang Bösche, 145-158. Hershey, PA: IGI Global, 2013. https://doi.org/10.4018/978-1-4666-3673-6.ch010
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