Humanoid Robot-Mediated Communication Teaching for Children With ASD: A Case Study

Humanoid Robot-Mediated Communication Teaching for Children With ASD: A Case Study

Toyokazu Mizuuchi, Tomohito Yamazaki, Masayoshi Tsuge
DOI: 10.4018/978-1-7998-7053-1.ch014
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Abstract

In special education, the use of tablet devices and personal computers has been practiced. The ease of access to ICT hardware and software for children with disabilities and their families is welcome in terms of increased learning opportunities and leisure options for children with developmental disabilities. In this chapter, the examples of children with ASD who have improved their communication skills through the use of some ICTs are presented. An ASD child who was overly afraid of talking to people and overly avoided failing in public were taught communication through programming into a humanoid robot. As a result, they used the robot as a step and eventually collaborated with friends to program a dance and presented the dance with the robot and classmate at a school festival. Finally, the effectiveness and challenges for the future use of ICT in teaching communication with ASD children were described.
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Introduction

An ICT device called VOCA (voice output communication aid) has been used in educational practice for children with speech difficulties such as cerebral palsy and ASD for augmentative and alternative communication. The attempts to use VOCA to facilitate communication between the children with disabilities, their families, and their supporters have already been practically reported in the 1990s. VOCA is no longer the old, single-function, expensive, large, and heavy device like it used to be. With the widespread use of tablets, VOCA has become one of the many installed apps on tablet devices since they became popular now, since they are small, inexpensive, and can be set easily to the actual needs of the children. Today, it has been reported that the iPad and other tablet devices have the potential to be used not only as an AAC (augmentative and alternative communication) device but also as a supporting tool for various needs for their learning and life. For example, Karissa, Kathy, and Marlene (2019) found that although there was no significant difference between the performance of iPad and paper for language acquisition, the iPad proved was more effective at enhancing motivation for visual understanding. Elizabeth (2018) also showed that after training three ASD children to distinguish between pictures and symbols using the iPad voice output app, their discrimination skills improved and were maintained even after the training ended. Roman and Nitza (2019) also conducted a survey of 100 educators about the impact of iPads on children with ASD in three areas: learning, communication, and social skills. The results showed that, in addition to learning and communication skills, there was an improvement in social skills, which difference to the hypothesis that iPads have a negative impact. This led to the opinion that the iPad could bring a significant positive change in the lives of children with ASD.

Children with ASD communicate differently from typically developing children. Even if a sentence is expressed in a single word, children with typically development can utilize it in various contexts, and the receiver understands the meaning of the word in the context in order to communicate. For example, if a mother shows her child popcorn, she may teach him the word “popcorn” by saying the word, and the child will imitate it and say “popcorn.” If the mother showed the child popcorn and asked him, “What is this?” and the child responded with “popcorn,” it is a comment that serves as a response. When the mother asks her child, “What do you want to eat?” and the child responds “popcorn,” then the word “popcorn” is intended to be a desire in addition to a response. Thus, these kinds of communications and their meaning have various differences from the relationship to the context between the sender and receiver (Bondy & Frost, 2002). In other words, knowing the words and being able to express them in speech is not the same as being able to communicate. We should not also simply assume that using ICTs and VOCA is effective for children with ASD.

When an ICT is used to teach communication to children with communication difficulties, such as the children with ASD, it is necessary to analyze the child’s communication difficulties, accurately identify their developmental level and modalities of strengths, and use them appropriately according to their individual abilities (Mizuuchi, 2015). Murray (2014) and Doris and Margaret (2014) have compared the effectiveness of using the Picture Exchange Communication System (PECS), which has traditionally been used to teach communication to children with ASD, with the text-to-speech function of the iPad. Each has their own advantages and disadvantages, and the study points out the necessity of using an effective communication approach depending on the actual state of the child’s abilities.

Thus, the practice of using tablets and computers in special education are becoming more widely used. For children with disabilities and their families, the accessibility to the ICT hardware and software is a welcoming development in terms of increasing the way of learning and options for spare time. Megan, David, and Melinda (2015) asked both parents and supporters of children with ASD about their anxiety and self-efficacy about ICT, attitudes towards ICT and iPad applications, and their usage of the iPad. The results showed that while both parents and supporters were positive about using the iPad, supporters did not actually use it even though they thought favorably of it. While iPads have been actively adopted by many parents and supporters, the evidence of the methods and effectiveness of their use are not yet well established.

Key Terms in this Chapter

Stem Education: An acronym for the fields of science, technology, engineering, and mathematics education. It is a model of education that began in the United States in the 2000s.

Bamboo Folio: An app that allows you to write and draw in your notebooks using your phone. Wacom's digital stationery can be converted directly into data.

VOCA (Voice Output Communication Aid): A device with a voice output function that is used to communicate your intentions to others.

Robo Blocks: An app tool for programming Peppar based on the world-famous visual programming language “Scratch.”

Simple Mind: A highly flexible app for creating mind maps with the ability to create multiple central themes on a single viewer screen.

Self-Reliance Activities (Jiritsu-Katsudou): A special guidance course to improve and overcome the difficulties of children with disabilities.

LoiLo Note: A cloud service that supports the development of thinking skills, presentation skills, and the four English skills that can be used in various classes.

ICT (Information and Communication Technology): General term for information processing and communication technologies that use computers in various forms, including PCs, smartphones, and smart speakers.

Pepper Maker: An app that allows you to move the virtual Pepper on your computer screen by freely combining movements, dialogues, images, sound effects, and backgrounds to make original Pepper creations.

School Activity: School activities at special needs schools can be improved through the use of original and individual self-made teaching materials and aids tailored to each student with disabilities.

Programming Education: Education that fosters “programmatic thinking” and will become compulsory in elementary schools from the 2020 school year in Japan.

AAC (Augmentative and Alternative Communication): Electronic and non-electronic devices that help persons with communication (including ASD), speech, or hearing disabilities communicate using communication boards, speech synthesizers, modified typewriters, head pointers, and text to voice software.

National Curriculum: While following the Course of Study established by the Ministry of Education, Culture, Sports, Science, and Technology, in Japan, what the students study in school is determined by each school. Class lessons are normally conducted in Japanese.

AI (Artificial Intelligence): The simulation of human intelligence processes by machines or computer systems. Specific applications of AI include expert systems, natural language processing (NLP), speech recognition, and machine vision.

Pepper: An emotion-recognizing humanoid robot equipped with the Emotional Engine and Cloud AI, a product of Softbank Robotics.

Mouse Timer: A timer app with a cute mouse character. It is not only for learning but also for daily use.

Inkspace: An app with a Wacom pen tablet that is designed to further develop ideas on paper. It converts handwritten notes into text files and sketches into image and vector files for editing in a familiar app.

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