From Individual Learning to Collaborative Learning— Location, Fun, and Games: Place, Context, and Identity in Mobile Learning

From Individual Learning to Collaborative Learning— Location, Fun, and Games: Place, Context, and Identity in Mobile Learning

Martin Owen
Copyright: © 2009 |Pages: 20
DOI: 10.4018/978-1-60566-062-2.ch006
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Abstract

This chapter explores mobile learning where location and game like or playful activity adds to the context of learning. The relationship between space, play, and the development of context and learner identity is explored through an examination of the issues concerning the context of space, narratives, and engagement. There is a discussion of the meta-knowledge and specific learning attributes we would want to encounter in mobile game like learning. These issues are further explored in three case studies of learning activities which have been designed such that the context of location and game like or playful learning is significant. The examples include simple games based on multiple choice questions, a complex multi-role simulation and an environmental tagging and hypermedia project. The case is made for the potential of the context of location, and game-like learning in mobile learning.

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