MLA
Naranjo-Saucedo, Ana Belén, et al. "Interactive Games with Robotic and Augmented Reality Technology in Cognitive and Motor Rehabilitation." Handbook of Research on Serious Games as Educational, Business and Research Tools, edited by Maria Manuela Cruz-Cunha, IGI Global, 2012, pp. 1212-1233. https://doi.org/10.4018/978-1-4666-0149-9.ch063
APA
Naranjo-Saucedo, A. B., Suárez-Mejías, C., Parra-Calderón, C. L., González-Aguado, E., Böckel-Martínez, F., Yuste-Marco, A., Bustos, P., Manso, L., Bachiller, P., Plana, S., Diaz, J. M., Boniche, R., & Marco, A. (2012). Interactive Games with Robotic and Augmented Reality Technology in Cognitive and Motor Rehabilitation. In M. Cruz-Cunha (Ed.), Handbook of Research on Serious Games as Educational, Business and Research Tools (pp. 1212-1233). IGI Global. https://doi.org/10.4018/978-1-4666-0149-9.ch063
Chicago
Naranjo-Saucedo, Ana Belén, et al. "Interactive Games with Robotic and Augmented Reality Technology in Cognitive and Motor Rehabilitation." In Handbook of Research on Serious Games as Educational, Business and Research Tools, edited by Maria Manuela Cruz-Cunha, 1212-1233. Hershey, PA: IGI Global, 2012. https://doi.org/10.4018/978-1-4666-0149-9.ch063
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