MLA
Park, Kyonghwan. "Internet Economy of the Online Game Business in South Korea: The Case of NCsoft's Lineage." Digital Economy: Impacts, Influences and Challenges, edited by Harbhajan Kehal and Varinder Singh, IGI Global, 2005, pp. 286-312. https://doi.org/10.4018/978-1-59140-363-0.ch015
APA
Park, K. (2005). Internet Economy of the Online Game Business in South Korea: The Case of NCsoft's Lineage. In H. Kehal & V. Singh (Eds.), Digital Economy: Impacts, Influences and Challenges (pp. 286-312). IGI Global. https://doi.org/10.4018/978-1-59140-363-0.ch015
Chicago
Park, Kyonghwan. "Internet Economy of the Online Game Business in South Korea: The Case of NCsoft's Lineage." In Digital Economy: Impacts, Influences and Challenges, edited by Harbhajan Kehal and Varinder Singh, 286-312. Hershey, PA: IGI Global, 2005. https://doi.org/10.4018/978-1-59140-363-0.ch015
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