Learning Adaptive Behaviour

Learning Adaptive Behaviour

Martin E. Muller (University of Augsburg, Germany)
Copyright: © 2005 |Pages: 21
DOI: 10.4018/978-1-59140-567-2.ch006
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This chapter demonstrates the use of machine learning techniques in adaptive hypermedia systems. A generic machine learning scenario is described and related to an abstract definition of interactive software systems and adaptive hypermedia systems. In the main part of the chapter, numerous recent systems and employed techniques are described. The most important learning methods are introduced by examples, and their applicability in adaptive hypermedia is discussed. The chapter concludes with a comparison of all approaches one might consider when applying machine learning in adaptive hypermedia systems.

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