MLA
Jegers, Kalle, and Charlotte Wiberg. "Learning While Playing: Design Implications for Edutainment Games." The Interaction Society: Practice, Theories and Supportive Technologies, edited by Mikael Wiberg, IGI Global, 2005, pp. 122-138. https://doi.org/10.4018/978-1-59140-530-6.ch005
APA
Jegers, K. & Wiberg, C. (2005). Learning While Playing: Design Implications for Edutainment Games. In M. Wiberg (Ed.), The Interaction Society: Practice, Theories and Supportive Technologies (pp. 122-138). IGI Global. https://doi.org/10.4018/978-1-59140-530-6.ch005
Chicago
Jegers, Kalle, and Charlotte Wiberg. "Learning While Playing: Design Implications for Edutainment Games." In The Interaction Society: Practice, Theories and Supportive Technologies, edited by Mikael Wiberg, 122-138. Hershey, PA: IGI Global, 2005. https://doi.org/10.4018/978-1-59140-530-6.ch005
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