A Low-Cost Learning Object Repository for Egyptian Teachers

A Low-Cost Learning Object Repository for Egyptian Teachers

Alaa Sadik
Copyright: © 2013 |Pages: 15
DOI: 10.4018/978-1-4666-1984-5.ch021
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Abstract

Within the last five years, governments and education authorities worldwide have developed and implemented approaches to facilitate access to a wide range of quality digital resources and reduce the costs of production. This chapter reports on a study which invited school teachers and university academics in Egypt, as a developing and Arabic-speaking country, to cooperate in establishing a learning object repository to store, locate, and share quality learning objects for class teaching and e-learning programs. The proposed solution is originally a vendor hosted web-based groupware, file management, and sharing system that meets the basic criteria of instructional learning object repositories called eStudio. Motivators and inhibitors to using the repository, factors that determine locating, using, and sharing learning objects within the repository and their qualities are assessed to help in developing repositories that demonstrate an understanding of the existing needs and the work practices of Egyptian teachers and other user groups.
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Introduction

The main problems that have been facing education authorities in developing countries are over-crowded classrooms, test-driven curriculum focusing on rote memorization of unimportant material, lack of equipment, and a shortage of financial resources (Jarrar and Massialas, 1992; Tawila et al., 2000). In Egypt, there is currently a strong emphasis on systemic reform in education at all levels. This development is encouraging stakeholders to collaborate in supporting the achievement of high standards in the schools. Like many education authorities around the world, the Ministry of Education (MOE) has seized on technology as a way to better prepare students and help teachers in achieving their objectives. A special unit within the MOE, called the Technology Development Center, was formed to coordinate the MOE’s effort to infuse technology into schools (Warschauer, 2004). According to MOE, infusion of technology implies development in improving the performance of students, arranging of information, and increasing the capacities of information exchange.

As a result, teachers face the need to improve learning by providing new means for presenting curriculum materials, illustrate concepts that are less easily explained through traditional media, support new types of learning opportunities, and provide enrichment activities for students whether it is in a classroom or through e-learning environments. One of these new means is learning objects.

Learning objects differ from conventional learning materials in that they use a variety of media sources including text, graphics, audio, and video (Muirhead and Haughey, 2005). Learning objects are essentially the digital resources (e.g., audio, photos, graphics, animations, video, Word/PDF documents, HTML pages, Java applets, and interactive exercises) that are designed to generate and support learning activities and enrich learners’ experiences (Richards, et al., 2002).

Within the last five years, institutions and academics have developed approaches to facilitate access to a wide range of learning objects to support teaching across the curriculum. Suthers (2000) believes that this interest is motivated in large part by the desire to be able to find and reuse the work of others. Institutions (such as Institute of Electrical and Electronics Engineers or IEEE) have developed standards for learning object packaging.

Although learning objects could be reused in many instructional contexts, much of this investment is used for specific audiences and remains unknown beyond the immediate developers and consumers (Richards, et al., 2002). Wiley (2002) indicates that learning objects are generally deliverable over the Internet, meaning that teachers can access and use them anywhere and simultaneously (as opposed to traditional media, such as maps or videotapes, which can only exist in one place at a time). Moreover, teachers can collaborate on and benefit immediately from new versions. LORs provide faculty, teachers, curriculum developers, and students with easy access to a large storehouse of learning objects that can be shared and used within and across universities and schools (SREB, 2005).

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