Mapping UML Techniques to Design Activities

Mapping UML Techniques to Design Activities

Ashley Bush, Sandeep Purao
Copyright: © 2001 |Pages: 11
DOI: 10.4018/978-1-878289-77-3.ch011
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Abstract

Over the years, the information system design process (Gero and Kazakov, 1996; Goldschmidt, 1997; Guindon, 1990; Jeffries et al., 1981; Parnas and Clements, 1986) has been investigated using a variety of perspectives. Researchers have examined cognitive aspects of design (Goldschmidt, 1997; Guindon, 1990; Guindon, Krasner, and Curtis, 1986; Rowe, 1987; Sen, 1997), design strategies (Adelson and Soloway, 1988; Batra and Antony, 1994; Guimaraes, 1985; Jeffries et al., 1981), and reuse tasks (Sen, 1997). A variety of modeling techniques, such as the entity-relationship model (Chen, 1976), data flow diagrams (Gane and Sarson, 1979), and object-oriented models (Booch, 1994) have also been developed to document the artifacts generated during the design process. Increasingly, the object-oriented design paradigm and related modeling techniques have been the choice of system designers. It is reasonable to expect that these modeling techniques (proposed to document the design products) will assist or at least not hinder the designer behaviors (that is, the process of IS artifact design). The expectation has, however, not been subjected to investigation.

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