Model-Driven Reengineering

Model-Driven Reengineering

Ricardo Pérez-Castillo (University of Castilla-La Mancha, Spain), Ignacio García Rodríguez de Guzmán (University of Castilla-La Mancha, Spain) and Mario Piattini (University of Castilla-La Mancha, Spain)
DOI: 10.4018/978-1-61350-438-3.ch008
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Introduction

Although software is an intangible object, the quality of software diminishes over time in a similar way to that of material objects. Lehman’s first law states that an information system must continually evolve or it will become progressively less suitable in a real-world environment (Lehman et al., 1998). Companies currently have an enormous amount of large legacy systems which undergo the phenomenon of software erosion and software ageing. This means that existing information systems become progressively less maintainable (Polo et al., 2003). The negative effects of software erosion can be dead code, clone programs, missing capacities, inconsistent data and control data (coupling), among others (Visaggio, 2001).

On the one hand, software maintenance is part of the software erosion problem, since software erosion is due to maintenance itself and to the uncontrolled evolution of the system over time. On the other hand, software maintenance is also part of the solution to software erosion. The successive changes in information systems transform them into Legacy Information Systems (LIS), and a new and improved system must therefore replace the previous one when the maintainability levels diminish below acceptable limits (Mens, 2008). Nevertheless, the wide replacement of these systems from scratch is a key challenge since it makes a great impact on the technological, human and economic aspects of companies (Sneed, 2005). Firstly, the entire replacement of LISs affects technological and human aspects, since it usually involves retraining all the users in order for them to understand the new system and/or the new technology. Secondly, the new system may have a lack of specific functionalities that are missing as a result of technological changes. Thirdly, the economic aspect of companies is also affected, since the replacement of an entire LIS, by implementing a new system from scratch, implies a low Return of Investment (ROI) with regard to the old system. In addition, the development or purchase of the new system might exceed a company’s budget.

In order to understand why a complete replacement from scratch in not an appropriate solution to the software erosion phenomenon, the following example, adapted from (Pérez-Castillo et al., 2011), is provided: Let us imagine a transmission belt in a car engine. This piece deteriorates progressively over time. When this piece is damaged, or its quality decreases considerably, it may become a threat to the overall performance of the motor. This transmission belt must consequently be replaced immediately, and the engine will therefore operate normally after the replacement. The solution in this case is easy, but an information system used in a company is more complicated. When an information system ages, it cannot simply be replaced by another new system for two important reasons: (i) a transmission belt costs a few dollars while an enterprise information system costs thousands of dollars, but in addition, (ii) while the environment of the belt (i.e. the motor) does not change, a considerable amount of business knowledge becomes embedded in the aged system over time in order to address the changes in the company’s environment. This embedded knowledge is lost if the aged information system is replaced in its entirety, since this knowledge is not present anywhere else. A company with a new system may not therefore work normally, unlike the car engine.

An alternative to an entire replacement from scratch is another solution to software erosion that provides better results: software evolution. Software evolution is a kind of software maintenance which is also termed as evolutionary maintenance. In general, the maintenance process can perform four categories of modifications in the existing software (ISO/IEC, 2006):

  • Corrective maintenance, which modifies a software product after delivery in order to correct any problems discovered.

  • Preventive maintenance, which modifies a software product after delivery in order to detect and correct latent faults in the software product before they become effective faults.

  • Adaptive maintenance, which modifies a software product after delivery in order to keep a software product usable in a changed or changing environment;

  • Perfective maintenance, which modifies a software product after delivery in order to improve its performance or maintainability.

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