Multimedia Proxy Servers

Multimedia Proxy Servers

Philip Kwok Chung Tse
Copyright: © 2006 |Pages: 7
DOI: 10.4018/978-1-59140-799-7.ch133
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Abstract

On the Internet, multimedia objects are stored in content servers. The clients behind some proxy servers are located over a wide area network (WAN) far from the content servers (Figure 1). When a client accesses multimedia objects from a content server, the content server must either allocate sufficient disk and network resources to multicast or unicast the objects to the client (Ma & Shin, 2002). Otherwise, it rejects the client. Thus, the popular content server becomes the bottleneck in delivering multimedia objects. Proxy servers have the disk cache space, network bandwidth, and availability to cache parts of the multimedia objects for clients, making them good candidates to solve the bottleneck problem. However, large multimedia objects are not cached or only partially cached in current proxy servers. When fast optical networks are widely deployed, this problem is becoming more severe. Therefore, proxy caches must be enhanced to alleviate the bottleneck in popular content servers with multimedia objects. Multimedia proxy servers perform several functions in accessing multimedia objects over the Internet. We first present the background in the next section. Next, the cache replacement policies being used in proxy servers are described. Then, the object partitioning methods are described. After that, the transcoding method that converts high-resolution objects into low-resolution objects is described. Afterward, we present the cooperative caching method that can be applied to cache objects on proxy servers. Lastly, we describe a method to distribute proxy-server load using a depot.

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