New Game Paradigm for IoT Systems

New Game Paradigm for IoT Systems

Sungwook Kim (Sogang University, South Korea)
Copyright: © 2018 |Pages: 34
DOI: 10.4018/978-1-5225-2594-3.ch006
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Abstract

Game theory is a mathematical language for describing strategic interactions, in which each player's choice affects the payoff of other players. The impact of game theory in psychology has been limited by the lack of cognitive mechanisms underlying game theoretic predictions. Behavioral game, inference game, inspection game and Markov game are recent approaches linking game theory to cognitive science by adding cognitive details, theories of limits on iterated thinking, and statistical theories of how players learn and influence others. These new directions include the effects of game descriptions on choice, strategic heuristics, and mental representation. These ideas will help root game theory more deeply in cognitive science and extend the scope of both enterprises.
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The Cognitive Hierarchy Thinking Based Power Control (Chtpc) Scheme

The IoT describes a future world of interconnected physical objects, with several applications in the areas of smart environments. To implement the IoT concept, the research in the areas of power controlled circuits, embedded systems design, network protocols and control theory should be required. With the much advancement in these areas, the realization of IoT is becoming increasingly probable. Recently, S. Kim proposed the Cognitive Hierarchy Thinking based Power Control (CHTPC) scheme, which is a novel adaptive power control algorithm for IoT systems. Based on the cognitive hierarchy thinking mechanism, the CHTPC scheme is designed as a new behavioral game model to adaptively control the power level. To effectively solve the power control problem in IoT systems, game theory is well-suited and an effective tool.

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