MLA
Price, Colin. "The Path between Pedagogy and Technology: Establishing a Theoretical Basis for the Development of Educational Game Environments." Gaming and Simulations: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, IGI Global, 2011, pp. 273-295. https://doi.org/10.4018/978-1-60960-195-9.ch117
APA
Price, C. (2011). The Path between Pedagogy and Technology: Establishing a Theoretical Basis for the Development of Educational Game Environments. In I. Management Association (Ed.), Gaming and Simulations: Concepts, Methodologies, Tools and Applications (pp. 273-295). IGI Global. https://doi.org/10.4018/978-1-60960-195-9.ch117
Chicago
Price, Colin. "The Path between Pedagogy and Technology: Establishing a Theoretical Basis for the Development of Educational Game Environments." In Gaming and Simulations: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, 273-295. Hershey, PA: IGI Global, 2011. https://doi.org/10.4018/978-1-60960-195-9.ch117
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