MLA
Ruggiero, Dana. "Persuasive Games as Social Action Agents: Challenges and Implications in Learning and Society." Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, IGI Global, 2014, pp. 260-270. https://doi.org/10.4018/978-1-4666-6114-1.ch011
APA
Ruggiero, D. (2014). Persuasive Games as Social Action Agents: Challenges and Implications in Learning and Society. In I. Management Association (Ed.), Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications (pp. 260-270). IGI Global. https://doi.org/10.4018/978-1-4666-6114-1.ch011
Chicago
Ruggiero, Dana. "Persuasive Games as Social Action Agents: Challenges and Implications in Learning and Society." In Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, 260-270. Hershey, PA: IGI Global, 2014. https://doi.org/10.4018/978-1-4666-6114-1.ch011
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