MLA
Dunwell, Ian, et al. "Providing Career Guidance to Adolescents through Digital Games: A Case Study." Gamification: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, IGI Global, 2015, pp. 1975-1989. https://doi.org/10.4018/978-1-4666-8200-9.ch100
APA
Dunwell, I., Lameras, P., de Freitas, S., Petridis, P., Hendrix, M., Arnab, S., & Star, K. (2015). Providing Career Guidance to Adolescents through Digital Games: A Case Study. In I. Management Association (Ed.), Gamification: Concepts, Methodologies, Tools, and Applications (pp. 1975-1989). IGI Global. https://doi.org/10.4018/978-1-4666-8200-9.ch100
Chicago
Dunwell, Ian, et al. "Providing Career Guidance to Adolescents through Digital Games: A Case Study." In Gamification: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, 1975-1989. Hershey, PA: IGI Global, 2015. https://doi.org/10.4018/978-1-4666-8200-9.ch100
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