A Reflection on E-Collaboration Infrastructure for Research Communities

A Reflection on E-Collaboration Infrastructure for Research Communities

Lydia M.S. Lau, Peter M. Dew
Copyright: © 2008 |Pages: 9
DOI: 10.4018/978-1-59904-000-4.ch078
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E-collaboration amongst researchers requires not only the people working together but all the layers of a collaborative system working together as well, starting at the point where people interface with the system. Although this article concentrates more on the technical infrastructure required for e-collaboration, the influence of the social and people issues on the conceptual design of the interface and the functionalities of the collaborative system will also be discussed. Often, the interface/interaction between the ‘soft’ and the ‘hard’ issues generates some interesting and dynamic effects between the layers of the infrastructure (Dourish, 1999).

Key Terms in this Chapter

Infrastructure: The basic framework for a system.

Architecture: A blueprint of the underlying structure for linking the components of a computerised system and associated digital resources. It is more common to present a logical view of the architecture in which the components are specified at the conceptual level.

E-Collaboration: The latest term for CSCW (see above).

Groupware: The technology that support collaborative working.

CSCW (Computer-Supported Cooperative Working): The use of computer-based technologies to undertake joint activities by two or more people.

Client-Server Architecture: A two-tier model which split the presentation for input/output (at the client) from the heavy-duty processing of information (at the server).

Collaboration Metaphor: A representation (on a computer screen) by which users can identify as a means for collaborative working, synchronously or asynchronously.

Community: A group of people who share common goals/interests and participate in joint activities.

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