MLA
Murphy, David, and Flaithrí Neff. "Spatial Sound for Computer Games and Virtual Reality." Game Sound Technology and Player Interaction: Concepts and Developments, edited by Mark Grimshaw, IGI Global, 2011, pp. 287-312. https://doi.org/10.4018/978-1-61692-828-5.ch014
APA
Murphy, D. & Neff, F. (2011). Spatial Sound for Computer Games and Virtual Reality. In M. Grimshaw (Ed.), Game Sound Technology and Player Interaction: Concepts and Developments (pp. 287-312). IGI Global Scientific Publishing. https://doi.org/10.4018/978-1-61692-828-5.ch014
Chicago
Murphy, David, and Flaithrí Neff. "Spatial Sound for Computer Games and Virtual Reality." In Game Sound Technology and Player Interaction: Concepts and Developments, edited by Mark Grimshaw, 287-312. Hershey, PA: IGI Global, 2011. https://doi.org/10.4018/978-1-61692-828-5.ch014
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