A Structured Methodology for Developing 3D Web Applications

A Structured Methodology for Developing 3D Web Applications

Juan Manuel González-Calleros (Université catholique de Louvain, Belgium), Jean Vanderdonckt (Université catholique de Louvain, Belgium) and Jaime Muñoz-Arteaga (Universidad Autónoma de Aguascalientes, México)
DOI: 10.4018/978-1-60566-896-3.ch002
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Effective and satisfying Web usability is crucial for successfully built Web applications. Traditionally, Web development considered 2D User Interfaces (2D UI) based on Graphical User Interfaces (GUI). Since the end of the 90’s, the evolution of technology and computers capacity introduced a new paradigm, the Web 3D. Similarly to traditional web development, Web 3D development requires an interdisciplinary approach and a profound theoretical background. In this chapter the authors attempt to structure a methodology to support 3DUIs development. The development methodology is articulated on three axes: models and their specification language, method, and tools that support the methodology based on the underlying models. The method considers guidelines to support its correct use towards producing usable 3DUIs.

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