Taxonomies, Applications, and Trends of Mobile Games

Taxonomies, Applications, and Trends of Mobile Games

E. Jeong (Michigan State University, USA) and D. Kim (University of Houston Clear Lake, USA)
Copyright: © 2007 |Pages: 5
DOI: 10.4018/978-1-59904-002-8.ch155
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Abstract

In this article, mobile games are classified by several criteria (i.e., contents, platforms, and multi-layer based). Examples of mobile games are summarized, along with taxonomies. Lastly, applications and the macro trend of mobile games will be presented. In addition, some insights in the design and development of mobile games will be discussed.

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