Testing E-Learning Websites

Testing E-Learning Websites

DOI: 10.4018/978-1-4666-0089-8.ch009
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Abstract

Testing e-learning websites may provide an insight to characteristics that are useful and others that are not so useful to the users. From a technical or systems development perspective, such understanding may not be known till it is finally tested and used by the users. Therefore this research aims to explore the effectiveness of e-learning websites in relation to user’s perceptions (either positive or negative) that are developed when interacting with e-learning system and the features that they have to use.
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Introduction

User’s engaged in web-based learning activities tend to focus on prior information experience and perception, especially from the offline environment. The effect of information on user experience in web-based learning on first time user’s compared to the frequent user’s will vary, a user with no experience can form high (or low) perception, especially via word of mouth communications. Such perceptions may behave differently from those developed via experience. The concept of flow is important because it has a clear set of antecedent conditions and consequences that have implications for web-based learning. User’s information experience on a website, its impact, retention of that web-based learning experience can be related to the flow concept.

For the flow state to be experienced the user must perceive skills and challenges to be in balance and above a critical threshold and the user must be paying attention. That is a user must be in state of learning. Hoffman and Novak (1996) suggest that the consequences of flow in web-based environments relates to increased learning, increased exploratory and participatory behaviours, and more positive subjective experiences, that a critical objective of a commercial website is to facilitate the flow experience. Karahanna et al. (1999) suggest that user’s acquire personal experience and their own source of evaluative information in using the information system. Such an experience can have a strong affect on the user in remembering their learning experience on a particular website.

User information experience in web-based systems learning is an important area that is gradually growing with introduction and adoption of web-based technology (i.e. WebCT, Firstclass, and Blackboard). The information available in web-based systems learning may be one of the determinants which direct the user in achieving the desired objectives that form the purpose of using the system. The user information requirements may be based from prior experience in similar or related traditional learning environment. Information search form the initial need in the activity to achieve the desired objectives, and hence the acquisition of information experience process. Information if not available to users in e-learning or traditional learning environments may direct the user in adopting the search process based on experience.

Web-based user services are generally perceived as being successful, but there has been little evaluation of how well the web meets its user’s’ primary information requirements (D'Ambra and Rice 2001). The freedom and flexibility offered by the Internet allow users to connect to other websites of their interest and at the same time build upon their e-learning experience on the web. A number of researchers suggested that flow is a useful construct for describing interactions with websites (Csikszentmihalyi 1975; Johnson and Mathews 1997; Zeithaml et al. 1993; Zeithaml et al. 2000; and Chea and Lou 2008). Flow has been described as “the process of optimal experience” (Csikszentmihalyi and LeFevre 1990) achieved when sufficiently motivated user perceives a balance between their skills and challenges of the interaction, together with focused attention (Hoffman and Novak 1996).

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