The Elite Engineering Education System: Developing Professional Capabilities

The Elite Engineering Education System: Developing Professional Capabilities

Evgeniya Serebraykova (Tomsk Polytechnic University, Russia), Yury Daneykin (Tomsk Polytechnic University, Russia), Irina Abrashkina (Tomsk Polytechnic University, Russia) and Mikhail Soloviev (Tomsk Polytechnic University, Russia)
DOI: 10.4018/978-1-5225-3395-5.ch037
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The chapter describes the experience of complex educational environment that is based on the concept of Elite Engineering Education Programme adopted by Tomsk Polytechnic University (TPU). The chapter focuses on the methods and tools that are used to improve personal, professional, and interpersonal capabilities which are considered to be necessary for modern engineers to adapt to the current volatile global technological environment. Also, it gives the statistics on the results of the students' training. The curriculum is presented in detail.
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Requirements Of Eeep Graduates

Many definitions of competency consider an individual’s characteristics impacting effective and superior job performance (Whiddett & Hollyforde, 2003). It is possible to evaluate the development of student competency by studying the student’s efficiency and end results during the creation and implementation of a client’s project. EEEP TPU engineering leaders must have the following competencies (Chubik & Zamyatina, 2013):

  • 1.

    Fundamentality based on profound knowledge of science, mathematics, economics, and foreign language

  • 2.

    High level of professionalism, including active research work, student initiative, and inventive project activity

  • 3.

    Innovation in the development of critical and creative thinking when analyzing modern problems

  • 4.

    Entrepreneurship when the student organizes a simulated or actual process of manufacturing new engineering products

  • 5.

    Leadership in designing innovative technological solutions

Key Terms in this Chapter

Project-Based Learning: Learning through project-based activities (often accomplished in groups).

Group Innovators: Students who generate ideas and lead the team through the implementation process.

Group Researchers: Students who solve the assigned task at a high level.

CDIO: Education framework blending theory and practice.

Elective Course: Subjects selected by students.

Group Engineers: Students who are inclined to perform the research activity.

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