MLA
O'Shea, Patrick, and Chris Campbell. "The Theory and Process Involved With Educational Augmented Reality Game Design." Gamification in Education: Breakthroughs in Research and Practice, edited by Information Resources Management Association, IGI Global, 2018, pp. 127-140. https://doi.org/10.4018/978-1-5225-5198-0.ch007
APA
O'Shea, P. & Campbell, C. (2018). The Theory and Process Involved With Educational Augmented Reality Game Design. In I. Management Association (Ed.), Gamification in Education: Breakthroughs in Research and Practice (pp. 127-140). IGI Global. https://doi.org/10.4018/978-1-5225-5198-0.ch007
Chicago
O'Shea, Patrick, and Chris Campbell. "The Theory and Process Involved With Educational Augmented Reality Game Design." In Gamification in Education: Breakthroughs in Research and Practice, edited by Information Resources Management Association, 127-140. Hershey, PA: IGI Global, 2018. https://doi.org/10.4018/978-1-5225-5198-0.ch007
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