MLA
Visch, Valentijn, et al. "The Travelling Rose: A Persuasive Game to Stimulate Walking Behaviour of Older Persons in Low SES Neighbourhoods." Cases on the Societal Effects of Persuasive Games, edited by Dana Ruggiero, IGI Global, 2014, pp. 94-115. https://doi.org/10.4018/978-1-4666-6206-3.ch006
APA
Visch, V., Mulder, I., Bos, W., & Prins, R. (2014). The Travelling Rose: A Persuasive Game to Stimulate Walking Behaviour of Older Persons in Low SES Neighbourhoods. In D. Ruggiero (Ed.), Cases on the Societal Effects of Persuasive Games (pp. 94-115). IGI Global. https://doi.org/10.4018/978-1-4666-6206-3.ch006
Chicago
Visch, Valentijn, et al. "The Travelling Rose: A Persuasive Game to Stimulate Walking Behaviour of Older Persons in Low SES Neighbourhoods." In Cases on the Societal Effects of Persuasive Games, edited by Dana Ruggiero, 94-115. Hershey, PA: IGI Global, 2014. https://doi.org/10.4018/978-1-4666-6206-3.ch006
Export Reference
