Urban and Architectural 3-D Fast Processing

Urban and Architectural 3-D Fast Processing

Renato Saleri Lunazzi
DOI: 10.4018/978-1-59904-627-3.ch017
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Abstract

The main goal of this chapter is to present a research project that consists of applying automatic generative methods in design processes. The initial approach briefly explores early theoretical conjectures, starting with form and function balance within former conceptual investigations. The following experiments describe original techniques introducing integrated 2-D and 3-D generators for the enhancement of recent 3-D Earth browsers (Virtual Terrain©, MSN Virtual Earth©, or Google Earth©) and cellularautomata processes for architectural programmatic optimization.

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