Use of E-Collaboration Technologies Among Students of Management

Use of E-Collaboration Technologies Among Students of Management

Antonio Padilla-Meléndez (University of Málaga, Spain) and Aurora Garrido-Moreno (University of Málaga, Spain)
Copyright: © 2008 |Pages: 6
DOI: 10.4018/978-1-59904-000-4.ch101
OnDemand PDF Download:
No Current Special Offers


Nowadays technology is seen as an important tool for improving the educational methods at all levels. This has implications for both general and specific education such as management training. Some of the advantages identified in general education include no time limits or geographical barriers and the ability to teach more people without additional cost. In particular, in Europe digital literacy is emerging as a new key competency required by workers and citizens for the Knowledge Society (European Commission, 2005). Therefore, the integration of IT-supported learning could help workers acquire the necessary skills and knowledge for their job (European Commission, 2005) and if the student learns the use of technology before starting his/her job, this could be an advantage for both the future professional and the employer. Besides, the use of IT can improve the effectiveness of the learning process.

Key Terms in this Chapter

Technology Acceptance Model (TAM): A model developed to study the acceptance of the technology by an individual taking into account, basically, both the perceived easy of use and the usefulness of the technology.

E-Collaboration Technologies: Electronic technologies that enable collaboration among individuals engaged in a common task.

E-Learning: Electronic learning; the process of learning online, especially via the Internet.

Digital Literacy: Ability to use digital technology to locate, evaluate, use, and create information.

Knowledge Society: A society where main of the prosperity and well-being of its people came from the creation, sharing and use of knowledge.

IT-Supported Learning: Use of IT as a support for learning.

Virtual Classroom: A mode of computer-based education whereby the teacher interacts with students either via video-conferencing, Internet broadcast, or e-mail

Complete Chapter List

Search this Book: