MLA
Preda, Marius, et al. "Virtual Character Definition and Animation within the MPEG-4 Standard." 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body, edited by Nikos Sarris and Michael G. Strintzis, IGI Global, 2004, pp. 27-69. https://doi.org/10.4018/978-1-59140-299-2.ch002
APA
Preda, M., Salomie, I. A., Preteux, F., & Lafruit, G. (2004). Virtual Character Definition and Animation within the MPEG-4 Standard. In N. Sarris & M. Strintzis (Eds.), 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body (pp. 27-69). IGI Global Scientific Publishing. https://doi.org/10.4018/978-1-59140-299-2.ch002
Chicago
Preda, Marius, et al. "Virtual Character Definition and Animation within the MPEG-4 Standard." In 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body, edited by Nikos Sarris and Michael G. Strintzis, 27-69. Hershey, PA: IGI Global, 2004. https://doi.org/10.4018/978-1-59140-299-2.ch002
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