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What is 3D Selfie

Handbook of Research on Consumption, Media, and Popular Culture in the Global Age
Similar to the selfie phenomena, this is an emerging trend using 3D scanning technology, or software that converts one or more 2D photographs into a 3D model, to capture a person’s face or full body as a 3D file which can then be 3D printed.
Published in Chapter:
The Popular Culture of 3D Printing: When the Digital Gets Physical
James I. Novak (Deakin University, Australia) and Paul Bardini (Griffith University, Australia)
DOI: 10.4018/978-1-5225-8491-9.ch012
Abstract
As 3D printing technology achieves mainstream adoption, people are forming new relationships with products as they shift from passive consumers to “prosumers” capable of both producing and consuming objects on demand. This is fueled by expanding online 3D printing communities, with new data within this chapter suggesting that prosumers are challenging existing understandings of popular culture as they bypass traditional mass manufacturing. With 3D digital files rapidly distributed through online platforms, this chapter argues that a new trend for “viral objects” is emerging, alongside the “3D selfie,” as digital bits spread via the internet are given physical form through 3D printing in ever increasing quantities. Analysis of these trends will provide academics, educators, and prosumers with a new perspective of 3D printing's socio-cultural impact, and further research directions are suggested to build a broader discourse around the opportunities and challenges of a cyberphysical future.
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