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What is Anchored Instruction

Handbook of Research on Practices and Outcomes in E-Learning: Issues and Trends
The method of embedding learning and learning exercises within real world scenarios and working practices. This learner’s knowledge is deepened by engaging them in problems associated to the real context, affording them the opportunity to deconstruct, analyse and reconstruct their understanding.
Published in Chapter:
Mode Neutral: The Pedagogy that Bridges Web 2.0 and e-Learning 2.0
Brian Smith (Edge Hill University, UK) and Peter Reed (Edge Hill University, UK)
DOI: 10.4018/978-1-60566-788-1.ch020
Abstract
The excitement of Web 2.0 and E-learning 2.0 is upon us. As the use of social networking sites and other Web 2.0 tools continue to increase, pedagogues are considering their place within education. Some passionately share their research findings or experiments of blogging, wikiing, podcasting and other tools, to empower a new wave in learning and teaching. The authors feel part of this new culture and have undertaken their own research with seventy health care students, harnessing collective intelligence to scaffold their learning in anaesthesia. In this chapter, the authors too share our excitement about the 2.0 era with some notes of caution. From an educational perspective, they believe there is a void between Web 2.0 and E-learning 2.0 - in the shape of pedagogy. What academics have traditionally delivered in a classroom setting has been framed around a sound set of principles – the pedagogy. As for e-learning, many of us have adopted classroom pedagogies within the ever-evolving online world and have noted their incompatibilities. Nevertheless, the common aim of using technology in education is intended to support the learner in their studies. Integrating any (new or old) technologies into education requires a pedagogy that is effective in information exchange, yet flexible enough to respond to the various demands placed upon learning and teaching by both the learner, and the technology. This chapter details the authors’ evidence-based pedagogical model – Mode Neutral – showing how contemporary education can promote the use of Web 2.0 tools to harness collective intelligence. They will outline our case study of using (arguably) a Web 1.0 technology, the Virtual Learning Environment (VLE) as the single learning space, with Web 2.0 tools integrated to encourage collaborative learning.
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Teacher Education and Digital Equity: Research in the Millennium
Environments that students explore, via technological resources, in order to help them to understand how problems can be solved in other situations.
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Computer Games as a New Arena for IST Research
Anchored instruction is a learning paradigm based on the premise that learners require anchoring experiences that they can relate to in order to fully understand instruction. Anchored instruction often relies on technology-based anchors such as the Jasper Woodbury videodisc series.
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A Primer for Developing Computer-Mediated Solutions for the Modern Workforce: Using Artificial Intelligence for Situationally Aware Human-Computer Interaction
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