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What is Client-server

Encyclopedia of Information Communication Technology
A network architecture consisting of clienst or servers. Servers are computers or processes dedicated to managing files, databases or network resources. Clients are computers on which users run applications.
Published in Chapter:
Product Evaluation Services for E-Commerce
Sheng-Uei Guan (Xian Jiatong-Liverpool University, China)
Copyright: © 2009 |Pages: 8
DOI: 10.4018/978-1-59904-845-1.ch090
Abstract
Despite the rapid growth of e-commerce and the hype surrounding it, the potential of the Internet for truly transforming commerce is largely unrealized to date is because most electronic purchases are still largely nonautomated. User presence is still required in all stages of the buying process. According to the nomenclature of Maes’ group in the MIT Media Labs (Guttman, 1999; Maes, 1994), the common commerce behavior can be described with consumer buying behavior (CBB) model, which consists of six stages, namely, need identification, product brokering, merchant brokering, negotiation, purchase and delivery, and product service and evaluation.
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More Results
Developing an Innovative Curriculum to Prepare Networking Professionals for the Global Marketplace
A computing architecture implemented over a network that separates the client (application or computer requesting service or data) from the server (application or computer which delivers the data from a remote location). Typically, clients request information from one or more servers who return the information. Web browsers function in this way as they communicate with e-mail, database, and Web servers.
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P2P File Sharing: The Life and Death of Gnutella
The dominant form of Internet communication prior to the emergence of peer-to-peer. In client-server systems, services are provided only by powerful servers, and consumed by less powerful clients such as home and office computers.
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Architectures for Rich Internet Real-Time Games
A network architecture that separates several clients from a server. A client is an application that sends requests to the server and is often responsible for rendering the user interface. The server passively waits for the clients’ requests, processes them and sends appropriate responses to the clients.
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Towards Web 2.0 Applications: A Conceptual Model for Rich Internet Applications
Computing architecture separating a client from a server, typically implemented over a computer network. A client is a software or process that may initiate a communication session, while a server can not initiate sessions, but is waiting for a request from a client
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Enhancing Learner-Centered Instruction through Tutorial Management Using Cloud Computing
A software architecture model consisting of two parts, client systems and server systems, both communicating over a computer network or on the same computer.
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P2P File Sharing: The Life and Death of Gnutella
The dominant form of Internet communication prior to the emergence of peer-to-peer. In client-server systems, services are provided only by powerful servers, and consumed by less powerful clients such as home and office computers.
Full Text Chapter Download: US $37.50 Add to Cart
Collaborative Support for Graphical-Based Design Tools
One or more machines (client) accessing a powerful computer (server) to store and process data.
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Mobile Agents in E-Commerce
one type of network architecture in which the client system makes service requests to the server system.
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